﻿		Pöwwöiset pallurat

I take no responsibility for any damage this game
possibly may cause you or anything/anyone else. You use
this software at your own risk.

You may not laugh or make fun of my source code.

This is my first project using C++ and SDL so the source 
code is very messy and many things have been done very
badly but the main thing is that the game works. (if it
doesn't work, I'm very sorry... :( )

LICENCE
	GPL (see GPL.txt)

CONTROLS
	Player 1:	arrow keys
	Player 2:	wasd
	Pause:		ctrl+p
	Quit:		esc

HOW TO PLAY
	You must touch each donut and  get to the finish
	first. You can't move fast on flowers.

THE MENU
	Use the up/down arrow keys to select and left/right
	arrow keys to change value. Enter to proceed.

LINUX
	Open the konsole and go to the directory where the
	popa_linux file is located. Type ./popa_linux

	If it doesn't work:
	Open the konsole and go to the directory where the
	main.cpp file is located.
	
	If you don't have SDL, SDL_gfx, SDL_image, SDL_ttf
	and SDL_mixer installed, install them.
	
	Then compile the source by copying this to the konsole
	(and hitting the enter key)
	g++ -lSDL -lSDL_gfx -lSDL_image -lSDL_ttf -lSDL_mixer main.cpp
		
	Run the game by typing (and hitting the enter key)
	./a.out

WINDOWS
	Doubleclick the popa.exe to start the game

MAKING LEVELS
	You can make your own levels for this game. The levels
	are saved as .txt files. Lets take a look at one of the
	levels in the "filut/levelit" folder.
	
	0015
	xxxxxxxxxxxxxxx
	x11=========22x
	x11#########22x
	xT#xxxxxxxxxM#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#x.......xT#x
	xT#xxxxxxxxxT#x
	x44=========33x
	x44#########33x
	xxxxxxxxxxxxxxx
	
	All the levels are square shaped. The first number is how
	big the level is. 0015 means it is 15 characters in width
	and 15 characters in height.
	
	x	->	flowers
	.	->	gras
	M	->	start/finish
	
	T#	->	vertical road
	
	=	_\	horisontal...
	#	 /	...road
	
	11	_\	curve1
	11	 /	...
	
	22	_\	curve2
	22	 /	...
	etc.
	
	After adding a new level to the "levelit" folder you must
	add it's filename to the all_levels.txt and replace the
	.txt extension with #.

PROGRAMMING
	Pörzi

MUSIC
	Pörzi

GRAPHICS
	Pörzi


I have used the IJG code. (Independent JPEG Group)
(this software is based in part on the work of
the Independent JPEG Group)

I also used
libpng, libtiff and zlib

Thanks!